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25 #ifndef AudioUtilities_h
26 #define AudioUtilities_h
32 namespace AudioUtilities {
34 // https://www.w3.org/TR/webaudio/#render-quantum-size
35 constexpr size_t renderQuantumSize = 128;
37 // Standard functions for converting to and from decibel values from linear.
38 float linearToDecibels(float);
39 float decibelsToLinear(float);
41 // timeConstant is the time it takes a first-order linear time-invariant system
42 // to reach the value 1 - 1/e (around 63.2%) given a step input response.
43 // discreteTimeConstantForSampleRate() will return the discrete time-constant for the specific sampleRate.
44 double discreteTimeConstantForSampleRate(double timeConstant, double sampleRate);
46 // How to do rounding when converting time to sample frame.
47 enum class SampleFrameRounding {
53 // Convert the time to a sample frame at the given sample rate.
54 size_t timeToSampleFrame(double time, double sampleRate, SampleFrameRounding = SampleFrameRounding::Nearest);
56 inline float linearToDecibels(float linear)
59 return 20 * log10f(linear);
62 inline float decibelsToLinear(float decibels)
64 return powf(10, 0.05f * decibels);
71 #endif // AudioUtilities_h