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29 #if ENABLE(GAMEPAD_DEPRECATED)
32 #include <wtf/RefCounted.h>
33 #include <wtf/Vector.h>
37 typedef Vector<RefPtr<Gamepad> > GamepadVector;
39 class GamepadList : public RefCounted<GamepadList> {
41 static Ref<GamepadList> create() { return adoptRef(*new GamepadList); }
44 void set(unsigned index, RefPtr<Gamepad>&&);
45 Gamepad* item(unsigned index);
46 unsigned length() const;
49 enum { kMaximumGamepads = 4 };
51 RefPtr<Gamepad> m_items[kMaximumGamepads];
54 } // namespace WebCore
56 #endif // ENABLE(GAMEPAD_DEPRECATED)
58 #endif // GamepadList_h