Part 1 of 2: <http://webkit.org/b/56337> Enable -Werror on ANGLE
[WebKit-https.git] / Source / ThirdParty / ANGLE / ChangeLog
1 2011-05-04  David Kilzer  <ddkilzer@apple.com>
2
3         Part 1 of 2: <http://webkit.org/b/56337> Enable -Werror on ANGLE
4
5         Merge ANGLE upstream commits r572, r573, r574, r575.
6
7         This unblocks enabling -Werror on ANGLE.  Since all changes are
8         in the upstream repository, they may be safely overwritten
9         during the next ANGLE update.
10
11         * src/compiler/ConstantUnion.h:
12         (ConstantUnion::operator==): Added a default case.
13         * src/compiler/Intermediate.cpp:
14         (TIntermBinary::promote): Added parentheses.
15         * src/compiler/ParseHelper.cpp:
16         (TParseContext::precisionErrorCheck): Added a default case.
17         * src/compiler/PoolAlloc.cpp:
18         (TAllocation::checkGuardBlock): Changed '%u' to '%lu' for size_t
19         variable.  Put for loop inside #ifdef GUARD_BLOCKS/#endif macros
20         to fix tautological-compare warning.
21         (TAllocation::checkAllocList): Added newline to end of file.
22
23 2011-04-26  Dan Bernstein  <mitz@apple.com>
24
25         Build fix.
26
27         * Configurations/CompilerVersion.xcconfig:
28
29 2011-04-26  Dan Bernstein  <mitz@apple.com>
30
31         Reviewed by Mark Rowe.
32
33         Choose the compiler based on the Xcode version for Snow Leopard debug builds.
34
35         * Configurations/Base.xcconfig:
36         * Configurations/CompilerVersion.xcconfig: Added.
37
38 2011-03-17  Jeff Miller  <jeffm@apple.com>
39
40         Use a consistent set of file patterns in the svn:ignore property for all .xcodeproj directories, specifically:
41         
42         *.mode*
43         *.pbxuser
44         *.perspective*
45         project.xcworkspace
46         xcuserdata
47
48         * ANGLE.xcodeproj: Modified property svn:ignore.
49         * src/build_angle.xcodeproj: Modified property svn:ignore.
50
51 2011-01-18  Kenneth Russell  <kbr@google.com>
52
53         Unreviewed, Leopard build fix. Remove flex/bison targets for GLSL
54         grammar because the generated sources are already checked in.
55
56         * ANGLE.xcodeproj/project.pbxproj:
57         * src/build_angle.xcodeproj/project.pbxproj:
58
59 2011-01-18  Kenneth Russell  <kbr@google.com>
60
61         Unreviewed, release build fix. Explicitly cast away const.
62
63         * src/compiler/preprocessor/scanner.c:
64         (ScanFromString):
65
66 2011-01-18  Ben Vanik  <ben.vanik@gmail.com>
67
68         Reviewed by Kenneth Russell.
69
70         Updating ANGLE in WebKit to r533.
71         https://bugs.webkit.org/show_bug.cgi?id=47194
72
73         * ANGLE.xcodeproj/project.pbxproj:
74         * include/GLSLANG/ShaderLang.h:
75         * src/common/debug.cpp:
76         (gl::trace):
77         * src/common/debug.h:
78         * src/compiler/CodeGenGLSL.cpp:
79         (ConstructCompiler):
80         * src/compiler/CodeGenHLSL.cpp:
81         (ConstructCompiler):
82         * src/compiler/Common.h:
83         (EncodeSourceLoc):
84         (DecodeSourceLoc):
85         * src/compiler/Compiler.cpp: Added.
86         (TShHandleBase::TShHandleBase):
87         (TShHandleBase::~TShHandleBase):
88         (TCompiler::TCompiler):
89         (TCompiler::~TCompiler):
90         (TCompiler::Init):
91         (TCompiler::compile):
92         (TCompiler::InitBuiltInSymbolTable):
93         (TCompiler::clearResults):
94         (TCompiler::validateLimitations):
95         (TCompiler::collectAttribsUniforms):
96         * src/compiler/ExtensionBehavior.h: Added.
97         * src/compiler/InfoSink.cpp:
98         (TInfoSinkBase::location):
99         * src/compiler/InfoSink.h:
100         (TInfoSinkBase::size):
101         * src/compiler/Initialize.cpp:
102         (BuiltInFunctionsCommon):
103         (BuiltInFunctionsVertex):
104         (BuiltInFunctionsFragment):
105         (StandardUniforms):
106         (DefaultPrecisionVertex):
107         (DefaultPrecisionFragment):
108         (BuiltInConstants):
109         (TBuiltIns::initialize):
110         (IdentifyBuiltIns):
111         (InitExtensionBehavior):
112         * src/compiler/Initialize.h:
113         * src/compiler/IntermTraverse.cpp:
114         (TIntermLoop::traverse):
115         * src/compiler/Intermediate.cpp:
116         (getOperatorString):
117         (TIntermediate::addBinaryMath):
118         (TIntermediate::addLoop):
119         (TIntermediate::postProcess):
120         (TIntermBinary::promote):
121         * src/compiler/OutputGLSL.cpp:
122         (TOutputGLSL::visitUnary):
123         (TOutputGLSL::visitLoop):
124         * src/compiler/OutputHLSL.cpp:
125         (sh::OutputHLSL::OutputHLSL):
126         (sh::OutputHLSL::header):
127         (sh::OutputHLSL::visitBinary):
128         (sh::OutputHLSL::visitUnary):
129         (sh::OutputHLSL::visitAggregate):
130         (sh::OutputHLSL::visitLoop):
131         (sh::OutputHLSL::handleExcessiveLoop):
132         (sh::OutputHLSL::argumentString):
133         * src/compiler/OutputHLSL.h:
134         * src/compiler/ParseHelper.cpp:
135         (ReportInfo):
136         (DefineExtensionMacros):
137         (TParseContext::error):
138         (TParseContext::warning):
139         (TParseContext::reservedErrorCheck):
140         (TParseContext::constructorErrorCheck):
141         (TParseContext::arrayQualifierErrorCheck):
142         (TParseContext::extensionErrorCheck):
143         (TParseContext::areAllChildConst):
144         (PaParseStrings):
145         * src/compiler/ParseHelper.h:
146         (TParseContext::TParseContext):
147         * src/compiler/PoolAlloc.cpp:
148         (InitializeGlobalPools):
149         (FreeGlobalPools):
150         (SetGlobalPoolAllocator):
151         (TPoolAllocator::TPoolAllocator):
152         (TPoolAllocator::~TPoolAllocator):
153         (TAllocation::checkAllocList):
154         * src/compiler/PoolAlloc.h:
155         * src/compiler/SearchSymbol.cpp: Added.
156         (sh::SearchSymbol::SearchSymbol):
157         (sh::SearchSymbol::traverse):
158         (sh::SearchSymbol::visitSymbol):
159         (sh::SearchSymbol::foundMatch):
160         * src/compiler/SearchSymbol.h: Added.
161         * src/compiler/ShHandle.h:
162         (TCompiler::getAsCompiler):
163         (TCompiler::getInfoSink):
164         (TCompiler::getAttribs):
165         (TCompiler::getUniforms):
166         (TCompiler::getShaderType):
167         (TCompiler::getShaderSpec):
168         * src/compiler/ShaderLang.cpp:
169         (getVariableMaxLength):
170         (getVariableInfo):
171         (ShInitBuiltInResources):
172         (ShConstructCompiler):
173         (ShCompile):
174         (ShGetInfo):
175         (ShGetInfoLog):
176         (ShGetObjectCode):
177         (ShGetActiveAttrib):
178         (ShGetActiveUniform):
179         * src/compiler/SymbolTable.cpp:
180         (TSymbolTableLevel::relateToExtension):
181         * src/compiler/SymbolTable.h:
182         (TVariable::shareConstPointer):
183         (TFunction::relateToExtension):
184         (TFunction::getExtension):
185         (TFunction::getParamCount):
186         (TFunction::getParam):
187         (TSymbolTable::getGlobalLevel):
188         (TSymbolTable::relateToOperator):
189         (TSymbolTable::relateToExtension):
190         * src/compiler/TranslatorGLSL.cpp:
191         (writeVersion):
192         (TranslatorGLSL::TranslatorGLSL):
193         (TranslatorGLSL::translate):
194         * src/compiler/TranslatorGLSL.h:
195         * src/compiler/TranslatorHLSL.cpp:
196         (TranslatorHLSL::TranslatorHLSL):
197         (TranslatorHLSL::translate):
198         * src/compiler/TranslatorHLSL.h:
199         * src/compiler/Types.h:
200         (TType::TType):
201         * src/compiler/UnfoldSelect.cpp:
202         (sh::UnfoldSelect::visitSelection):
203         * src/compiler/UnfoldSelect.h:
204         * src/compiler/ValidateLimitations.cpp: Added.
205         (ValidateLimitations::ValidateLimitations):
206         (ValidateLimitations::visitSymbol):
207         (ValidateLimitations::visitConstantUnion):
208         (ValidateLimitations::visitBinary):
209         (ValidateLimitations::visitUnary):
210         (ValidateLimitations::visitSelection):
211         (ValidateLimitations::visitAggregate):
212         (ValidateLimitations::visitLoop):
213         (ValidateLimitations::visitBranch):
214         (ValidateLimitations::error):
215         (ValidateLimitations::withinLoopBody):
216         (ValidateLimitations::isLoopIndex):
217         (ValidateLimitations::validateLoopType):
218         (ValidateLimitations::validateForLoopHeader):
219         (ValidateLimitations::validateForLoopInit):
220         (ValidateLimitations::validateForLoopCond):
221         (ValidateLimitations::validateForLoopExpr):
222         (ValidateLimitations::validateFunctionCall):
223         (ValidateLimitations::validateOperation):
224         (ValidateLimitations::isConstExpr):
225         (ValidateLimitations::isConstIndexExpr):
226         (ValidateLimitations::validateIndexing):
227         * src/compiler/ValidateLimitations.h: Added.
228         (ValidateLimitations::numErrors):
229         * src/compiler/VariableInfo.cpp: Added.
230         (arrayBrackets):
231         (getVariableDataType):
232         (getVariableInfo):
233         (getBuiltInVariableInfo):
234         (getUserDefinedVariableInfo):
235         (CollectAttribsUniforms::CollectAttribsUniforms):
236         (CollectAttribsUniforms::visitSymbol):
237         (CollectAttribsUniforms::visitConstantUnion):
238         (CollectAttribsUniforms::visitBinary):
239         (CollectAttribsUniforms::visitUnary):
240         (CollectAttribsUniforms::visitSelection):
241         (CollectAttribsUniforms::visitAggregate):
242         (CollectAttribsUniforms::visitLoop):
243         (CollectAttribsUniforms::visitBranch):
244         * src/compiler/VariableInfo.h: Added.
245         * src/compiler/VersionGLSL.cpp: Added.
246         (TVersionGLSL::TVersionGLSL):
247         (TVersionGLSL::visitSymbol):
248         (TVersionGLSL::visitConstantUnion):
249         (TVersionGLSL::visitBinary):
250         (TVersionGLSL::visitUnary):
251         (TVersionGLSL::visitSelection):
252         (TVersionGLSL::visitAggregate):
253         (TVersionGLSL::visitLoop):
254         (TVersionGLSL::visitBranch):
255         (TVersionGLSL::updateVersion):
256         * src/compiler/VersionGLSL.h: Added.
257         (TVersionGLSL::getVersion):
258         * src/compiler/generate_glslang_lexer.sh: Added.
259         * src/compiler/generate_glslang_parser.sh: Added.
260         * src/compiler/glslang.h: Added.
261         * src/compiler/glslang.l:
262         * src/compiler/glslang.y:
263         * src/compiler/glslang_lex.cpp: Added.
264         (yy_get_next_buffer):
265         (yy_get_previous_state):
266         (yy_try_NUL_trans):
267         (input):
268         (yyrestart):
269         (yy_switch_to_buffer):
270         (yy_load_buffer_state):
271         (yy_create_buffer):
272         (yy_delete_buffer):
273         (yy_init_buffer):
274         (yy_flush_buffer):
275         (yypush_buffer_state):
276         (yypop_buffer_state):
277         (yyensure_buffer_stack):
278         (yy_scan_buffer):
279         (yy_scan_string):
280         (yy_scan_bytes):
281         (yy_push_state):
282         (yy_pop_state):
283         (yy_top_state):
284         (yy_fatal_error):
285         (yyget_extra):
286         (yyget_lineno):
287         (yyget_column):
288         (yyget_in):
289         (yyget_out):
290         (yyget_leng):
291         (yyget_text):
292         (yyset_extra):
293         (yyset_lineno):
294         (yyset_column):
295         (yyset_in):
296         (yyset_out):
297         (yyget_debug):
298         (yyset_debug):
299         (yyget_lval):
300         (yyset_lval):
301         (yylex_init):
302         (yylex_init_extra):
303         (yy_init_globals):
304         (yylex_destroy):
305         (yy_flex_strncpy):
306         (yy_flex_strlen):
307         (yyalloc):
308         (yyrealloc):
309         (yyfree):
310         (string_input):
311         (check_type):
312         (reserved_word):
313         (yyerror):
314         (glslang_initialize):
315         (glslang_finalize):
316         (glslang_scan):
317         * src/compiler/glslang_tab.cpp: Added.
318         (yytnamerr):
319         (yysyntax_error):
320         (glslang_parse):
321         * src/compiler/glslang_tab.h: Added.
322         * src/compiler/intermOut.cpp:
323         (TOutputTraverser::TOutputTraverser):
324         (OutputTreeText):
325         (TOutputTraverser::visitSymbol):
326         (TOutputTraverser::visitBinary):
327         (TOutputTraverser::visitUnary):
328         (TOutputTraverser::visitAggregate):
329         (TOutputTraverser::visitSelection):
330         (TOutputTraverser::visitConstantUnion):
331         (TOutputTraverser::visitLoop):
332         (TOutputTraverser::visitBranch):
333         (TIntermediate::outputTree):
334         * src/compiler/intermediate.h:
335         (TIntermLoop::TIntermLoop):
336         (TIntermLoop::getType):
337         (TIntermLoop::getInit):
338         (TIntermLoop::getCondition):
339         (TIntermLoop::getExpression):
340         (TIntermLoop::getBody):
341         * src/compiler/localintermediate.h:
342         * src/compiler/osinclude.h:
343         (OS_GetTLSValue):
344         * src/compiler/ossource_nspr.cpp: Added.
345         (OS_AllocTLSIndex):
346         (OS_SetTLSValue):
347         (OS_FreeTLSIndex):
348         * src/compiler/preprocessor/compile.h:
349         * src/compiler/preprocessor/cpp.c:
350         (CPPdefine):
351         (CPPelse):
352         (CPPif):
353         (CPPifdef):
354         (CPPerror):
355         (CPPextension):
356         (readCPPline):
357         * src/compiler/preprocessor/preprocess.h:
358         * src/compiler/preprocessor/scanner.c:
359         (str_getch):
360         (str_ungetch):
361         (ScanFromString):
362         (lFloatConst):
363         (byte_scan):
364         (yylex_CPP):
365         (check_EOF):
366         * src/compiler/preprocessor/scanner.h:
367         * src/compiler/preprocessor/tokens.c:
368         (RecordToken):
369         (ReadToken):
370         * src/compiler/tools: Removed.
371         * src/compiler/unistd.h: Removed.
372         * src/compiler/util.cpp: Added.
373         (atof_dot):
374         * src/compiler/util.h: Added.
375         * src/libEGL/Config.cpp:
376         (egl::Config::set):
377         * src/libEGL/Display.cpp:
378         (egl::Display::Display):
379         (egl::Display::initialize):
380         (egl::Display::terminate):
381         (egl::Display::createDevice):
382         (egl::Display::resetDevice):
383         (egl::Display::createContext):
384         (egl::Display::destroyContext):
385         (egl::Display::getMinSwapInterval):
386         (egl::Display::getMaxSwapInterval):
387         (egl::Display::getDevice):
388         (egl::Display::getFloatTextureSupport):
389         (egl::Display::getHalfFloatTextureSupport):
390         (egl::Display::getLuminanceTextureSupport):
391         (egl::Display::getLuminanceAlphaTextureSupport):
392         (egl::Display::getBufferPool):
393         (egl::Display::getEventQuerySupport):
394         (egl::Display::getDefaultPresentParameters):
395         * src/libEGL/Display.h:
396         * src/libEGL/Surface.cpp:
397         (egl::Surface::Surface):
398         (egl::Surface::~Surface):
399         (egl::Surface::release):
400         (egl::Surface::resetSwapChain):
401         (egl::Surface::writeRecordableFlipState):
402         (egl::Surface::restoreState):
403         (egl::SurfaceWindowProc):
404         (egl::Surface::subclassWindow):
405         (egl::Surface::unsubclassWindow):
406         (egl::Surface::checkForOutOfDateSwapChain):
407         (egl::Surface::convertInterval):
408         (egl::Surface::swap):
409         (egl::Surface::getRenderTarget):
410         (egl::Surface::setSwapInterval):
411         * src/libEGL/Surface.h:
412         * src/libEGL/libEGL.cpp:
413         * src/libGLESv2/Blit.cpp:
414         (gl::Blit::copySurfaceToTexture):
415         (gl::Blit::setCommonBlitState):
416         * src/libGLESv2/Buffer.cpp:
417         (gl::Buffer::Buffer):
418         (gl::Buffer::~Buffer):
419         (gl::Buffer::bufferData):
420         (gl::Buffer::bufferSubData):
421         (gl::Buffer::getVertexBuffer):
422         (gl::Buffer::getIndexBuffer):
423         (gl::Buffer::invalidateStaticData):
424         * src/libGLESv2/Buffer.h:
425         * src/libGLESv2/Context.cpp:
426         (gl::Context::Context):
427         (gl::Context::~Context):
428         (gl::Context::makeCurrent):
429         (gl::Context::markAllStateDirty):
430         (gl::Context::setFragmentShaderDerivativeHint):
431         (gl::Context::setEnableVertexAttribArray):
432         (gl::Context::getVertexAttribState):
433         (gl::Context::getVertexAttributes):
434         (gl::Context::createFence):
435         (gl::Context::deleteFence):
436         (gl::Context::bindTexture2D):
437         (gl::Context::bindTextureCubeMap):
438         (gl::Context::getFence):
439         (gl::Context::getTexture2D):
440         (gl::Context::getTextureCubeMap):
441         (gl::Context::getSamplerTexture):
442         (gl::Context::getBooleanv):
443         (gl::Context::getIntegerv):
444         (gl::Context::getQueryParameterInfo):
445         (gl::Context::applyRenderTarget):
446         (gl::Context::applyState):
447         (gl::Context::lookupAttributeMapping):
448         (gl::Context::applyVertexBuffer):
449         (gl::Context::applyIndexBuffer):
450         (gl::Context::readPixels):
451         (gl::Context::clear):
452         (gl::Context::drawArrays):
453         (gl::Context::drawElements):
454         (gl::Context::finish):
455         (gl::Context::drawClosingLine):
456         (gl::Context::getMaximumVaryingVectors):
457         (gl::Context::getMaximumFragmentUniformVectors):
458         (gl::Context::supportsEventQueries):
459         (gl::Context::supportsFloatTextures):
460         (gl::Context::supportsFloatLinearFilter):
461         (gl::Context::supportsFloatRenderableTextures):
462         (gl::Context::supportsHalfFloatTextures):
463         (gl::Context::supportsHalfFloatLinearFilter):
464         (gl::Context::supportsHalfFloatRenderableTextures):
465         (gl::Context::getMaximumRenderbufferDimension):
466         (gl::Context::getMaximumTextureDimension):
467         (gl::Context::getMaximumCubeTextureDimension):
468         (gl::Context::getMaximumTextureLevel):
469         (gl::Context::supportsLuminanceTextures):
470         (gl::Context::supportsLuminanceAlphaTextures):
471         (gl::Context::supports32bitIndices):
472         (gl::Context::getIncompleteTexture):
473         (gl::Context::setVertexAttrib):
474         (gl::Context::initExtensionString):
475         (gl::Context::blitFramebuffer):
476         * src/libGLESv2/Context.h:
477         (gl::VertexAttribute::VertexAttribute):
478         (gl::VertexAttribute::typeSize):
479         (gl::VertexAttribute::stride):
480         * src/libGLESv2/Fence.cpp: Added.
481         (gl::Fence::Fence):
482         (gl::Fence::~Fence):
483         (gl::Fence::isFence):
484         (gl::Fence::setFence):
485         (gl::Fence::testFence):
486         (gl::Fence::finishFence):
487         (gl::Fence::getFenceiv):
488         * src/libGLESv2/Fence.h: Added.
489         * src/libGLESv2/Framebuffer.cpp:
490         (gl::Framebuffer::completeness):
491         (gl::DefaultFramebuffer::DefaultFramebuffer):
492         (gl::DefaultFramebuffer::completeness):
493         * src/libGLESv2/Program.cpp:
494         (gl::Program::Program):
495         (gl::Program::getSamplerMapping):
496         (gl::Program::getUniformLocation):
497         (gl::Program::setUniform1iv):
498         (gl::Program::applyUniforms):
499         (gl::Program::packVaryings):
500         (gl::Program::linkVaryings):
501         (gl::Program::link):
502         (gl::Program::defineUniform):
503         (gl::Program::createUniform):
504         (gl::Program::applyUniform1iv):
505         (gl::Program::resetInfoLog):
506         (gl::Program::unlink):
507         (gl::Program::getActiveAttribute):
508         (gl::Program::getActiveUniform):
509         (gl::Program::getDxDepthRangeLocation):
510         * src/libGLESv2/Program.h:
511         * src/libGLESv2/RefCountObject.cpp:
512         (gl::RefCountObject::~RefCountObject):
513         * src/libGLESv2/Renderbuffer.cpp:
514         (gl::RenderbufferStorage::RenderbufferStorage):
515         (gl::RenderbufferStorage::isFloatingPoint):
516         (gl::Colorbuffer::Colorbuffer):
517         (gl::DepthStencilbuffer::DepthStencilbuffer):
518         * src/libGLESv2/Renderbuffer.h:
519         * src/libGLESv2/Shader.cpp:
520         (gl::Shader::Shader):
521         (gl::Shader::parseVaryings):
522         (gl::Shader::compileToHLSL):
523         (gl::VertexShader::parseAttributes):
524         * src/libGLESv2/Texture.cpp:
525         (gl::Texture::Texture):
526         (gl::Texture::isFloatingPoint):
527         (gl::Texture::isRenderableFormat):
528         (gl::Texture::selectFormat):
529         (gl::Texture::loadImageData):
530         (gl::Texture::loadAlphaFloatImageData):
531         (gl::Texture::loadAlphaHalfFloatImageData):
532         (gl::Texture::loadLuminanceImageData):
533         (gl::Texture::loadLuminanceFloatImageData):
534         (gl::Texture::loadLuminanceHalfFloatImageData):
535         (gl::Texture::loadLuminanceAlphaImageData):
536         (gl::Texture::loadLuminanceAlphaFloatImageData):
537         (gl::Texture::loadLuminanceAlphaHalfFloatImageData):
538         (gl::Texture::loadRGBFloatImageData):
539         (gl::Texture::loadRGBHalfFloatImageData):
540         (gl::Texture::loadRGBAFloatImageData):
541         (gl::Texture::loadRGBAHalfFloatImageData):
542         (gl::Texture::createSurface):
543         (gl::Texture::setImage):
544         (gl::Texture::setCompressedImage):
545         (gl::Texture::subImage):
546         (gl::Texture::subImageCompressed):
547         (gl::Texture::copyNonRenderable):
548         (gl::Texture::getD3DFormat):
549         (gl::Texture::isRenderable):
550         (gl::Texture2D::Texture2D):
551         (gl::Texture2D::~Texture2D):
552         (gl::Texture2D::redefineTexture):
553         (gl::Texture2D::setImage):
554         (gl::Texture2D::setCompressedImage):
555         (gl::Texture2D::copyImage):
556         (gl::Texture2D::copySubImage):
557         (gl::Texture2D::isComplete):
558         (gl::Texture2D::createTexture):
559         (gl::Texture2D::convertToRenderTarget):
560         (gl::Texture2D::generateMipmaps):
561         (gl::Texture2D::getColorbuffer):
562         (gl::Texture2D::getRenderTarget):
563         (gl::TextureCubeMap::TextureCubeMap):
564         (gl::TextureCubeMap::~TextureCubeMap):
565         (gl::TextureCubeMap::subImage):
566         (gl::TextureCubeMap::subImageCompressed):
567         (gl::TextureCubeMap::isComplete):
568         (gl::TextureCubeMap::createTexture):
569         (gl::TextureCubeMap::convertToRenderTarget):
570         (gl::TextureCubeMap::redefineTexture):
571         (gl::TextureCubeMap::copyImage):
572         (gl::TextureCubeMap::copySubImage):
573         (gl::TextureCubeMap::generateMipmaps):
574         (gl::TextureCubeMap::getColorbuffer):
575         (gl::TextureCubeMap::getRenderTarget):
576         (gl::Texture::TextureColorbufferProxy::TextureColorbufferProxy):
577         (gl::Texture::TextureColorbufferProxy::isFloatingPoint):
578         * src/libGLESv2/Texture.h:
579         * src/libGLESv2/geometry/IndexDataManager.cpp:
580         (gl::IndexDataManager::IndexDataManager):
581         (gl::IndexDataManager::~IndexDataManager):
582         (gl::convertIndices):
583         (gl::computeRange):
584         (gl::IndexDataManager::prepareIndexData):
585         (gl::IndexDataManager::indexSize):
586         (gl::IndexDataManager::typeSize):
587         (gl::IndexBuffer::IndexBuffer):
588         (gl::IndexBuffer::~IndexBuffer):
589         (gl::IndexBuffer::getBuffer):
590         (gl::IndexBuffer::unmap):
591         (gl::StreamingIndexBuffer::StreamingIndexBuffer):
592         (gl::StreamingIndexBuffer::~StreamingIndexBuffer):
593         (gl::StreamingIndexBuffer::map):
594         (gl::StreamingIndexBuffer::reserveSpace):
595         (gl::StaticIndexBuffer::StaticIndexBuffer):
596         (gl::StaticIndexBuffer::~StaticIndexBuffer):
597         (gl::StaticIndexBuffer::map):
598         (gl::StaticIndexBuffer::reserveSpace):
599         (gl::StaticIndexBuffer::lookupType):
600         (gl::StaticIndexBuffer::lookupRange):
601         (gl::StaticIndexBuffer::addRange):
602         * src/libGLESv2/geometry/IndexDataManager.h:
603         (gl::IndexBuffer::size):
604         * src/libGLESv2/geometry/VertexDataManager.cpp:
605         (gl::VertexDataManager::VertexDataManager):
606         (gl::VertexDataManager::~VertexDataManager):
607         (gl::VertexDataManager::writeAttributeData):
608         (gl::VertexDataManager::prepareVertexData):
609         (gl::VertexDataManager::spaceRequired):
610         (gl::VertexDataManager::checkVertexCaps):
611         (gl::VertexDataManager::typeIndex):
612         (gl::VertexDataManager::setupAttributes):
613         (gl::VertexBuffer::VertexBuffer):
614         (gl::VertexBuffer::~VertexBuffer):
615         (gl::VertexBuffer::unmap):
616         (gl::VertexBuffer::getBuffer):
617         (gl::ConstantVertexBuffer::ConstantVertexBuffer):
618         (gl::ConstantVertexBuffer::~ConstantVertexBuffer):
619         (gl::ArrayVertexBuffer::ArrayVertexBuffer):
620         (gl::ArrayVertexBuffer::~ArrayVertexBuffer):
621         (gl::ArrayVertexBuffer::addRequiredSpace):
622         (gl::ArrayVertexBuffer::addRequiredSpaceFor):
623         (gl::StreamingVertexBuffer::StreamingVertexBuffer):
624         (gl::StreamingVertexBuffer::~StreamingVertexBuffer):
625         (gl::StreamingVertexBuffer::map):
626         (gl::StreamingVertexBuffer::reserveRequiredSpace):
627         (gl::StaticVertexBuffer::StaticVertexBuffer):
628         (gl::StaticVertexBuffer::~StaticVertexBuffer):
629         (gl::StaticVertexBuffer::map):
630         (gl::StaticVertexBuffer::reserveRequiredSpace):
631         (gl::StaticVertexBuffer::lookupAttribute):
632         (gl::VertexDataManager::formatConverter):
633         * src/libGLESv2/geometry/VertexDataManager.h:
634         (gl::ArrayVertexBuffer::size):
635         (gl::VertexDataManager::dirtyCurrentValue):
636         * src/libGLESv2/geometry/backend.cpp: Removed.
637         * src/libGLESv2/geometry/backend.h: Removed.
638         * src/libGLESv2/geometry/dx9.cpp: Removed.
639         * src/libGLESv2/geometry/dx9.h: Removed.
640         * src/libGLESv2/libGLESv2.cpp:
641         * src/libGLESv2/libGLESv2.def:
642         * src/libGLESv2/libGLESv2.vcproj:
643         * src/libGLESv2/utilities.cpp:
644         (gl::UniformComponentCount):
645         (gl::UniformComponentType):
646         (gl::ComputePixelSize):
647         (gl::CheckTextureFormatType):
648         (gl::IsColorRenderable):
649         (gl::IsDepthRenderable):
650         (gl::IsStencilRenderable):
651         (es2dx::GetAlphaSize):
652         (es2dx::GetRedSize):
653         (es2dx::GetGreenSize):
654         (es2dx::GetBlueSize):
655         (es2dx::GetDepthSize):
656         (es2dx::ConvertPrimitiveType):
657         (dx2es::ConvertBackBufferFormat):
658         (dx2es::ConvertDepthStencilFormat):
659         * src/libGLESv2/utilities.h:
660
661 2011-01-17  Dan Bernstein  <mitz@apple.com>
662
663         Rubber-stamped by Mark Rowe.
664
665         Update xcodeproj svn:ignore to include xcuserdata.
666
667         * ANGLE.xcodeproj: Modified property svn:ignore.
668         * src/build_angle.xcodeproj: Modified property svn:ignore.
669
670 2010-12-01  Steve Falkenburg  <sfalken@apple.com>
671
672         Reviewed by Adam Roben.
673
674         vcproj changes can't be applied cleanly by the Windows EWS bot
675         https://bugs.webkit.org/show_bug.cgi?id=50328
676
677         * src/libEGL/libEGL.vcproj: Added property svn:eol-style.
678         * src/libGLESv2/libGLESv2.vcproj: Added property svn:eol-style.
679
680 2010-11-03  Darin Adler  <darin@apple.com>
681
682         Updated Xcode projects by opening them with Xcode 3.2.4.
683         Updated svn:ignore for Xcode projects.
684
685         * ANGLE.xcodeproj: Added property svn:ignore.
686         * ANGLE.xcodeproj/project.pbxproj: Updated with Xcode 3.2.4.
687         * src/build_angle.xcodeproj: Added property svn:ignore.
688         * src/build_angle.xcodeproj/project.pbxproj: Updated with Xcode 3.2.4.
689
690 2010-09-01  Zhenyao Mo  <zmo@google.com>
691
692         Reviewed by Kenneth Russell.
693
694         Roll ANGLE under webkit to r402
695         https://bugs.webkit.org/show_bug.cgi?id=45004
696
697         * ANGLE.xcodeproj/project.pbxproj:
698         * include/GLES2/gl2ext.h:
699         * include/GLSLANG/ResourceLimits.h: Removed.
700         * include/GLSLANG/ShaderLang.h:
701         * src/compiler/BaseTypes.h:
702         (getPrecisionString):
703         (getBasicString):
704         (IsSampler):
705         (getQualifierString):
706         * src/compiler/Initialize.cpp:
707         (BuiltInConstants):
708         (IdentifyBuiltIns):
709         * src/compiler/Initialize.h:
710         * src/compiler/InitializeDll.cpp:
711         (InitProcess):
712         (DetachProcess):
713         (InitThread):
714         (DetachThread):
715         * src/compiler/InitializeDll.h:
716         * src/compiler/InitializeParseContext.h:
717         * src/compiler/Intermediate.cpp:
718         (GetHigherPrecision):
719         (TIntermediate::addBinaryMath):
720         (TIntermediate::setAggregateOperator):
721         (TIntermediate::addComma):
722         (TIntermediate::postProcess):
723         (TIntermBinary::promote):
724         (CompareStruct):
725         * src/compiler/OutputGLSL.cpp:
726         (TOutputGLSL::writeFunctionParameters):
727         (TOutputGLSL::visitUnary):
728         (TOutputGLSL::visitBranch):
729         * src/compiler/OutputHLSL.cpp:
730         (sh::OutputHLSL::header):
731         (sh::OutputHLSL::visitBinary):
732         (sh::OutputHLSL::visitAggregate):
733         (sh::OutputHLSL::handleExcessiveLoop):
734         (sh::OutputHLSL::addConstructor):
735         * src/compiler/ParseHelper.cpp:
736         (TParseContext::constructorErrorCheck):
737         (TParseContext::samplerErrorCheck):
738         (TParseContext::paramErrorCheck):
739         (TParseContext::findFunction):
740         (TParseContext::executeInitializer):
741         (TParseContext::addConstructor):
742         (TParseContext::addConstStruct):
743         (FreeParseContextIndex):
744         (GetGlobalParseContext):
745         * src/compiler/PoolAlloc.h:
746         (TPoolAllocator::tHeader::tHeader):
747         (pool_allocator::allocate):
748         (pool_allocator::deallocate):
749         * src/compiler/ShaderLang.cpp:
750         (ShInitialize):
751         (ShFinalize):
752         (ShInitBuiltInResource):
753         * src/compiler/SymbolTable.cpp:
754         (TType::getStructSize):
755         * src/compiler/SymbolTable.h:
756         (TVariable::setQualifier):
757         * src/compiler/Types.h:
758         (TType::TType):
759         (TType::getBasicType):
760         (TType::setBasicType):
761         (TType::getPrecision):
762         (TType::setPrecision):
763         (TType::getQualifier):
764         (TType::setQualifier):
765         (TType::getNominalSize):
766         (TType::setNominalSize):
767         (TType::isMatrix):
768         (TType::setMatrix):
769         (TType::isArray):
770         (TType::getArraySize):
771         (TType::setArraySize):
772         (TType::getMaxArraySize):
773         (TType::setMaxArraySize):
774         (TType::clearArrayness):
775         (TType::setArrayInformationType):
776         (TType::getArrayInformationType):
777         (TType::isVector):
778         (TType::isScalar):
779         (TType::setStruct):
780         (TType::getTypeName):
781         (TType::setTypeName):
782         (TType::isField):
783         (TType::getFieldName):
784         (TType::setFieldName):
785         (TType::getBasicString):
786         (TType::getPrecisionString):
787         (TType::getQualifierString):
788         * src/compiler/glslang.l:
789         * src/compiler/glslang.y:
790         * src/compiler/intermediate.h:
791         (TIntermNode::getLine):
792         (TIntermNode::setLine):
793         (TIntermTyped::getAsTyped):
794         (TIntermTyped::setType):
795         (TIntermTyped::getType):
796         (TIntermTyped::getTypePointer):
797         (TIntermTyped::getBasicType):
798         (TIntermTyped::getQualifier):
799         (TIntermTyped::getPrecision):
800         (TIntermTyped::getNominalSize):
801         (TIntermTyped::isMatrix):
802         (TIntermTyped::isArray):
803         (TIntermTyped::isVector):
804         (TIntermTyped::isScalar):
805         (TIntermTyped::getBasicString):
806         (TIntermTyped::getQualifierString):
807         (TIntermSymbol::getId):
808         (TIntermSymbol::getSymbol):
809         (TIntermOperator::setOp):
810         (TIntermBinary::setLeft):
811         (TIntermBinary::setRight):
812         (TIntermBinary::getLeft):
813         (TIntermBinary::getRight):
814         (TIntermUnary::setOperand):
815         (TIntermUnary::getOperand):
816         (TIntermAggregate::getAsAggregate):
817         (TIntermAggregate::getSequence):
818         (TIntermAggregate::setName):
819         (TIntermAggregate::getName):
820         (TIntermAggregate::setUserDefined):
821         (TIntermAggregate::isUserDefined):
822         (TIntermAggregate::getQualifier):
823         (TIntermAggregate::setOptimize):
824         (TIntermAggregate::setDebug):
825         (TIntermSelection::getCondition):
826         (TIntermSelection::getTrueBlock):
827         (TIntermSelection::getFalseBlock):
828         (TIntermSelection::getAsSelectionNode):
829         * src/compiler/parseConst.cpp:
830         (TConstTraverser::TConstTraverser):
831         * src/compiler/preprocessor/atom.c:
832         (InitAtomTable):
833         * src/compiler/preprocessor/atom.h:
834         * src/compiler/preprocessor/compile.h:
835         * src/compiler/preprocessor/cpp.c:
836         * src/compiler/preprocessor/cpp.h:
837         * src/compiler/preprocessor/cppstruct.c:
838         * src/compiler/preprocessor/memory.c:
839         * src/compiler/preprocessor/memory.h:
840         * src/compiler/preprocessor/parser.h:
841         * src/compiler/preprocessor/preprocess.h:
842         * src/compiler/preprocessor/scanner.c:
843         * src/compiler/preprocessor/scanner.h:
844         * src/compiler/preprocessor/slglobals.h:
845         * src/compiler/preprocessor/symbols.c:
846         (NewSymbol):
847         * src/compiler/preprocessor/symbols.h:
848         * src/compiler/preprocessor/tokens.c:
849         (RecordToken):
850         * src/compiler/preprocessor/tokens.h:
851         * src/libEGL/Display.cpp:
852         (egl::Display::Display):
853         (egl::Display::initialize):
854         (egl::Display::terminate):
855         (egl::Display::createDevice):
856         (egl::Display::createWindowSurface):
857         (egl::Display::createContext):
858         (egl::Display::getMultiSampleSupport):
859         (egl::Display::getCompressedTextureSupport):
860         * src/libEGL/Display.h:
861         * src/libEGL/Surface.cpp:
862         (egl::Surface::Surface):
863         (egl::Surface::resetSwapChain):
864         (egl::Surface::getWindowHandle):
865         (egl::Surface::writeRecordableFlipState):
866         (egl::Surface::applyFlipState):
867         (egl::Surface::releaseRecordedState):
868         (egl::Surface::checkForWindowResize):
869         (egl::Surface::swap):
870         * src/libEGL/Surface.h:
871         * src/libEGL/libEGL.cpp:
872         * src/libEGL/libEGL.vcproj:
873         * src/libGLESv2/Blit.cpp:
874         (gl::Blit::setVertexShader):
875         (gl::Blit::setPixelShader):
876         (gl::Blit::setFormatConvertShaders):
877         * src/libGLESv2/Buffer.cpp:
878         (gl::Buffer::Buffer):
879         * src/libGLESv2/Buffer.h:
880         * src/libGLESv2/Context.cpp:
881         (gl::Context::Context):
882         (gl::Context::~Context):
883         (gl::Context::makeCurrent):
884         (gl::Context::markAllStateDirty):
885         (gl::Context::getReadFramebufferHandle):
886         (gl::Context::getDrawFramebufferHandle):
887         (gl::Context::getRenderbufferHandle):
888         (gl::Context::getArrayBufferHandle):
889         (gl::Context::setVertexAttribState):
890         (gl::Context::createBuffer):
891         (gl::Context::createProgram):
892         (gl::Context::createShader):
893         (gl::Context::createTexture):
894         (gl::Context::createRenderbuffer):
895         (gl::Context::deleteBuffer):
896         (gl::Context::deleteShader):
897         (gl::Context::deleteProgram):
898         (gl::Context::deleteTexture):
899         (gl::Context::deleteRenderbuffer):
900         (gl::Context::getBuffer):
901         (gl::Context::getShader):
902         (gl::Context::getProgram):
903         (gl::Context::getTexture):
904         (gl::Context::getRenderbuffer):
905         (gl::Context::getReadFramebuffer):
906         (gl::Context::getDrawFramebuffer):
907         (gl::Context::bindArrayBuffer):
908         (gl::Context::bindElementArrayBuffer):
909         (gl::Context::bindTexture2D):
910         (gl::Context::bindTextureCubeMap):
911         (gl::Context::bindReadFramebuffer):
912         (gl::Context::bindDrawFramebuffer):
913         (gl::Context::bindRenderbuffer):
914         (gl::Context::useProgram):
915         (gl::Context::setFramebufferZero):
916         (gl::Context::setRenderbufferStorage):
917         (gl::Context::getFramebuffer):
918         (gl::Context::getArrayBuffer):
919         (gl::Context::getElementArrayBuffer):
920         (gl::Context::getCurrentProgram):
921         (gl::Context::getTexture2D):
922         (gl::Context::getTextureCubeMap):
923         (gl::Context::getSamplerTexture):
924         (gl::Context::getFloatv):
925         (gl::Context::getIntegerv):
926         (gl::Context::getQueryParameterInfo):
927         (gl::Context::applyRenderTarget):
928         (gl::Context::applyState):
929         (gl::Context::applyIndexBuffer):
930         (gl::Context::readPixels):
931         (gl::Context::clear):
932         (gl::Context::finish):
933         (gl::Context::flush):
934         (gl::Context::supportsShaderModel3):
935         (gl::Context::getMaxSupportedSamples):
936         (gl::Context::getNearestSupportedSamples):
937         (gl::Context::supportsCompressedTextures):
938         (gl::Context::detachBuffer):
939         (gl::Context::detachTexture):
940         (gl::Context::detachFramebuffer):
941         (gl::Context::detachRenderbuffer):
942         (gl::Context::getIncompleteTexture):
943         (gl::Context::initExtensionString):
944         (gl::Context::blitFramebuffer):
945         * src/libGLESv2/Context.h:
946         (gl::AttributeState::AttributeState):
947         * src/libGLESv2/Framebuffer.cpp:
948         (gl::Framebuffer::Framebuffer):
949         (gl::Framebuffer::~Framebuffer):
950         (gl::Framebuffer::lookupRenderbuffer):
951         (gl::Framebuffer::setColorbuffer):
952         (gl::Framebuffer::setDepthbuffer):
953         (gl::Framebuffer::setStencilbuffer):
954         (gl::Framebuffer::detachTexture):
955         (gl::Framebuffer::detachRenderbuffer):
956         (gl::Framebuffer::getRenderTargetSerial):
957         (gl::Framebuffer::getRenderTarget):
958         (gl::Framebuffer::getDepthStencil):
959         (gl::Framebuffer::getDepthbufferSerial):
960         (gl::Framebuffer::getStencilbufferSerial):
961         (gl::Framebuffer::getColorbuffer):
962         (gl::Framebuffer::getDepthbuffer):
963         (gl::Framebuffer::getStencilbuffer):
964         (gl::Framebuffer::getColorbufferHandle):
965         (gl::Framebuffer::getDepthbufferHandle):
966         (gl::Framebuffer::getStencilbufferHandle):
967         (gl::Framebuffer::hasStencil):
968         (gl::Framebuffer::isMultisample):
969         (gl::Framebuffer::completeness):
970         (gl::DefaultFramebuffer::DefaultFramebuffer):
971         (gl::Framebuffer::getSamples):
972         (gl::DefaultFramebuffer::completeness):
973         * src/libGLESv2/Framebuffer.h:
974         * src/libGLESv2/Program.cpp:
975         (gl::Program::Program):
976         (gl::Program::~Program):
977         (gl::Program::attachShader):
978         (gl::Program::detachShader):
979         (gl::Program::linkVaryings):
980         (gl::Program::link):
981         (gl::Program::unlink):
982         (gl::Program::release):
983         (gl::Program::addRef):
984         (gl::Program::getRefCount):
985         (gl::Program::getDxViewportLocation):
986         * src/libGLESv2/Program.h:
987         * src/libGLESv2/RefCountObject.cpp: Added.
988         (gl::RefCountObject::RefCountObject):
989         (gl::RefCountObject::~RefCountObject):
990         (gl::RefCountObject::addRef):
991         (gl::RefCountObject::release):
992         (gl::RefCountObjectBindingPointer::set):
993         * src/libGLESv2/RefCountObject.h: Added.
994         (gl::RefCountObject::id):
995         (gl::RefCountObjectBindingPointer::RefCountObjectBindingPointer):
996         (gl::RefCountObjectBindingPointer::~RefCountObjectBindingPointer):
997         (gl::RefCountObjectBindingPointer::get):
998         (gl::RefCountObjectBindingPointer::id):
999         (gl::RefCountObjectBindingPointer::operator ! ):
1000         (gl::BindingPointer::set):
1001         (gl::BindingPointer::get):
1002         (gl::BindingPointer::operator -> ):
1003         * src/libGLESv2/Renderbuffer.cpp:
1004         (gl::Renderbuffer::Renderbuffer):
1005         (gl::Renderbuffer::~Renderbuffer):
1006         (gl::Renderbuffer::isColorbuffer):
1007         (gl::Renderbuffer::isDepthbuffer):
1008         (gl::Renderbuffer::isStencilbuffer):
1009         (gl::Renderbuffer::getRenderTarget):
1010         (gl::Renderbuffer::getDepthStencil):
1011         (gl::Renderbuffer::getWidth):
1012         (gl::Renderbuffer::getHeight):
1013         (gl::Renderbuffer::getFormat):
1014         (gl::Renderbuffer::getD3DFormat):
1015         (gl::Renderbuffer::getSerial):
1016         (gl::Renderbuffer::setStorage):
1017         (gl::RenderbufferStorage::RenderbufferStorage):
1018         (gl::RenderbufferStorage::~RenderbufferStorage):
1019         (gl::RenderbufferStorage::isColorbuffer):
1020         (gl::RenderbufferStorage::isDepthbuffer):
1021         (gl::RenderbufferStorage::isStencilbuffer):
1022         (gl::RenderbufferStorage::getRenderTarget):
1023         (gl::RenderbufferStorage::getDepthStencil):
1024         (gl::RenderbufferStorage::getWidth):
1025         (gl::RenderbufferStorage::getHeight):
1026         (gl::RenderbufferStorage::setSize):
1027         (gl::RenderbufferStorage::getFormat):
1028         (gl::RenderbufferStorage::getD3DFormat):
1029         (gl::RenderbufferStorage::getSamples):
1030         (gl::RenderbufferStorage::getSerial):
1031         (gl::RenderbufferStorage::issueSerial):
1032         (gl::Colorbuffer::Colorbuffer):
1033         (gl::Colorbuffer::isColorbuffer):
1034         (gl::Colorbuffer::getRedSize):
1035         (gl::Colorbuffer::getGreenSize):
1036         (gl::Colorbuffer::getBlueSize):
1037         (gl::Colorbuffer::getAlphaSize):
1038         (gl::DepthStencilbuffer::DepthStencilbuffer):
1039         (gl::DepthStencilbuffer::~DepthStencilbuffer):
1040         (gl::DepthStencilbuffer::isDepthbuffer):
1041         (gl::DepthStencilbuffer::isStencilbuffer):
1042         (gl::DepthStencilbuffer::getDepthSize):
1043         (gl::DepthStencilbuffer::getStencilSize):
1044         (gl::DepthStencilbuffer::getDepthStencil):
1045         (gl::Depthbuffer::Depthbuffer):
1046         (gl::Depthbuffer::~Depthbuffer):
1047         (gl::Depthbuffer::isDepthbuffer):
1048         (gl::Depthbuffer::isStencilbuffer):
1049         (gl::Stencilbuffer::Stencilbuffer):
1050         (gl::Stencilbuffer::~Stencilbuffer):
1051         (gl::Stencilbuffer::isDepthbuffer):
1052         (gl::Stencilbuffer::isStencilbuffer):
1053         * src/libGLESv2/Renderbuffer.h:
1054         (gl::Renderbuffer::getStorage):
1055         * src/libGLESv2/ResourceManager.cpp: Added.
1056         (gl::ResourceManager::ResourceManager):
1057         (gl::ResourceManager::~ResourceManager):
1058         (gl::ResourceManager::addRef):
1059         (gl::ResourceManager::release):
1060         (gl::ResourceManager::createBuffer):
1061         (gl::ResourceManager::createShader):
1062         (gl::ResourceManager::createProgram):
1063         (gl::ResourceManager::createTexture):
1064         (gl::ResourceManager::createRenderbuffer):
1065         (gl::ResourceManager::deleteBuffer):
1066         (gl::ResourceManager::deleteShader):
1067         (gl::ResourceManager::deleteProgram):
1068         (gl::ResourceManager::deleteTexture):
1069         (gl::ResourceManager::deleteRenderbuffer):
1070         (gl::ResourceManager::getBuffer):
1071         (gl::ResourceManager::getShader):
1072         (gl::ResourceManager::getTexture):
1073         (gl::ResourceManager::getProgram):
1074         (gl::ResourceManager::getRenderbuffer):
1075         (gl::ResourceManager::setRenderbuffer):
1076         (gl::ResourceManager::checkBufferAllocation):
1077         (gl::ResourceManager::checkTextureAllocation):
1078         (gl::ResourceManager::checkRenderbufferAllocation):
1079         * src/libGLESv2/ResourceManager.h: Added.
1080         * src/libGLESv2/Shader.cpp:
1081         (gl::Shader::Shader):
1082         (gl::Shader::addRef):
1083         (gl::Shader::release):
1084         (gl::Shader::getRefCount):
1085         (gl::Shader::parseVaryings):
1086         (gl::VertexShader::VertexShader):
1087         (gl::FragmentShader::FragmentShader):
1088         * src/libGLESv2/Shader.h:
1089         * src/libGLESv2/Texture.cpp:
1090         (gl::Texture::Image::Image):
1091         (gl::Texture::Texture):
1092         (gl::Texture::getBlitter):
1093         (gl::Texture::selectFormat):
1094         (gl::Texture::loadImageData):
1095         (gl::Texture::loadAlphaImageData):
1096         (gl::Texture::loadLuminanceImageData):
1097         (gl::Texture::loadLuminanceAlphaImageData):
1098         (gl::Texture::loadRGBUByteImageData):
1099         (gl::Texture::loadRGB565ImageData):
1100         (gl::Texture::loadRGBAUByteImageData):
1101         (gl::Texture::loadRGBA4444ImageData):
1102         (gl::Texture::loadRGBA5551ImageData):
1103         (gl::Texture::loadBGRAImageData):
1104         (gl::Texture::createSurface):
1105         (gl::Texture::setImage):
1106         (gl::Texture::setCompressedImage):
1107         (gl::Texture::subImage):
1108         (gl::Texture::subImageCompressed):
1109         (gl::Texture2D::Texture2D):
1110         (gl::Texture2D::getFormat):
1111         (gl::Texture2D::setCompressedImage):
1112         (gl::Texture2D::subImage):
1113         (gl::Texture2D::subImageCompressed):
1114         (gl::Texture2D::copyImage):
1115         (gl::Texture2D::copySubImage):
1116         (gl::Texture2D::isCompressed):
1117         (gl::Texture2D::getColorbuffer):
1118         (gl::TextureCubeMap::TextureCubeMap):
1119         (gl::TextureCubeMap::getFormat):
1120         (gl::TextureCubeMap::setCompressedImage):
1121         (gl::TextureCubeMap::subImage):
1122         (gl::TextureCubeMap::subImageCompressed):
1123         (gl::TextureCubeMap::isCompressed):
1124         (gl::TextureCubeMap::copyImage):
1125         (gl::TextureCubeMap::copySubImage):
1126         (gl::TextureCubeMap::getColorbuffer):
1127         (gl::Texture::TextureColorbufferProxy::addRef):
1128         (gl::Texture::TextureColorbufferProxy::release):
1129         (gl::Texture::TextureColorbufferProxy::getWidth):
1130         (gl::Texture::TextureColorbufferProxy::getHeight):
1131         (gl::Texture::TextureColorbufferProxy::getFormat):
1132         * src/libGLESv2/Texture.h:
1133         * src/libGLESv2/libGLESv2.cpp:
1134         * src/libGLESv2/libGLESv2.def:
1135         * src/libGLESv2/libGLESv2.vcproj:
1136         * src/libGLESv2/main.h:
1137         * src/libGLESv2/utilities.cpp:
1138         (gl::ComputeCompressedPitch):
1139         (gl::ComputeCompressedSize):
1140         (gl::IsCompressed):
1141         (gl::ComputePixelSize):
1142         (gl::CheckTextureFormatType):
1143         (es2dx::ConvertRenderbufferFormat):
1144         (es2dx::GetSamplesFromMultisampleType):
1145         (es2dx::GetMultisampleTypeFromSamples):
1146         * src/libGLESv2/utilities.h:
1147
1148 2010-08-17  Chris Marrin  <cmarrin@apple.com>
1149
1150         Unreviewed.
1151
1152         Moved previous link error fix to Base.xcconfig.
1153
1154         * ANGLE.xcodeproj/project.pbxproj:
1155         * Configurations/Base.xcconfig:
1156
1157 2010-08-17  Chris Marrin  <cmarrin@apple.com>
1158
1159         Unreviewed.
1160
1161         Got rid of link errors in WebCore.
1162
1163         Changed GCC_INLINES_ARE_PRIVATE_EXTERN to YES and
1164         GCC_SYMBOLS_PRIVATE_EXTERN to NO to match WebCore
1165         flags.
1166
1167         * ANGLE.xcodeproj/project.pbxproj:
1168
1169 2010-08-04  Kenneth Russell  <kbr@google.com>
1170
1171         Reviewed by Dimitri Glazkov.
1172
1173         Update ANGLE to r352
1174         https://bugs.webkit.org/show_bug.cgi?id=43500
1175
1176         Updated ANGLE to r352 (July 26, 2010). Built WebKit to test.
1177
1178         * include/GLSLANG/ShaderLang.h:
1179         * src/compiler/Initialize.cpp:
1180         (BuiltInFunctionsCommon):
1181         (BuiltInFunctionsVertex):
1182         (BuiltInFunctionsFragment):
1183         (StandardUniforms):
1184         (DefaultPrecisionVertex):
1185         (DefaultPrecisionFragment):
1186         (BuiltInConstants):
1187         (TBuiltIns::initialize):
1188         (IdentifyBuiltIns):
1189         * src/compiler/Initialize.h:
1190         (TBuiltIns::getBuiltInStrings):
1191         * src/compiler/OutputGLSL.cpp:
1192         (TOutputGLSL::visitSelection):
1193         * src/compiler/ShHandle.h:
1194         (TCompiler::getLanguage):
1195         (TCompiler::getSpec):
1196         (TCompiler::getSymbolTable):
1197         (TCompiler::getInfoSink):
1198         * src/compiler/ShaderLang.cpp:
1199         (InitializeSymbolTable):
1200         (GenerateBuiltInSymbolTable):
1201         (ShInitialize):
1202         (ShConstructCompiler):
1203         (ShFinalize):
1204         (ShCompile):
1205         * src/compiler/SymbolTable.h:
1206         (TSymbolTable::atBuiltInLevel):
1207         (TSymbolTable::atGlobalLevel):
1208         (TSymbolTable::push):
1209         (TSymbolTable::getGlobalLevel):
1210         (TSymbolTable::currentLevel):
1211         * src/libGLESv2/Shader.cpp:
1212         (gl::Shader::Shader):
1213         (gl::Shader::compileToHLSL):
1214
1215 2010-08-03  Mark Rowe  <mrowe@apple.com>
1216
1217         Rubber-stamped by Adele Peterson.
1218
1219         Remove some unnecessary files from the ANGLE tree.
1220
1221         * src/compiler/tools/COPYING.bison: Removed.
1222         * src/compiler/tools/COPYING.flex: Removed.
1223         * src/compiler/tools/README: Removed.
1224         * src/compiler/tools/bison.hairy: Removed.
1225         * src/compiler/tools/bison.simple: Removed.
1226
1227 2010-08-03  Mark Rowe  <mrowe@apple.com>
1228
1229         Rubber-stamped by Adele Peterson.
1230
1231         Clean up the ANGLE Xcode project.
1232
1233         Main changes include:
1234         • Adding a Production configuration.
1235         • Modifying the library name from libangle.a to libANGLE.a.
1236         • Installing the headers in a subdirectory of /usr/local/include to avoid polluting the top-level directory.
1237         • Generating derived sources in to the built products directory so they're saved along with the symroot.
1238         • Switching to using .xcconfig files for maximum cleanliness.
1239
1240         * ANGLE.xcodeproj/project.pbxproj:
1241         * Configurations/ANGLE.xcconfig: Added.
1242         * Configurations/Base.xcconfig: Added.
1243         * Configurations/DebugRelease.xcconfig: Added.
1244
1245 2010-08-02  Paul Sawaya  <psawaya@apple.com>
1246
1247         Reviewed by Adele Peterson.
1248
1249         Add ANGLE library to WebKit. From the repository (http://angleproject.googlecode.com) as of July 22.
1250         https://bugs.webkit.org/show_bug.cgi?id=42789
1251