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28 #include "ArrayProfile.h"
29 #include "BytecodeStructs.h"
30 #include "CodeBlock.h"
31 #include "CommonSlowPaths.h"
32 #include "DirectArguments.h"
33 #include "DirectEvalExecutable.h"
34 #include "EvalExecutable.h"
35 #include "Exception.h"
37 #include "IndirectEvalExecutable.h"
38 #include "Interpreter.h"
40 #include "JSArrayBufferView.h"
41 #include "JSCPtrTag.h"
43 #include "JSFunction.h"
44 #include "JSGlobalObject.h"
45 #include "JSLexicalEnvironment.h"
46 #include "JSModuleRecord.h"
49 #include "JSTypeInfo.h"
50 #include "JumpTable.h"
51 #include "LLIntOfflineAsmConfig.h"
52 #include "MarkedSpace.h"
53 #include "NativeExecutable.h"
54 #include "ProtoCallFrame.h"
55 #include "ShadowChicken.h"
56 #include "Structure.h"
57 #include "StructureChain.h"
58 #include "TypeProfiler.h"
59 #include "TypeProfilerLog.h"
61 #include "ValueProfile.h"
63 #include <wtf/text/StringImpl.h>
67 #define OFFLINE_ASM_OFFSETOF(clazz, field) (static_cast<unsigned>(OBJECT_OFFSETOF(clazz, field)))
69 class LLIntOffsetsExtractor {
71 static const int64_t* dummy();
74 const int64_t* LLIntOffsetsExtractor::dummy()
76 // This is a file generated by offlineasm/generate_offsets_extractor.rb, and contains code
77 // to create a table of offsets, sizes, and a header identifying what combination of
78 // Platform.h macros we have set. We include it inside of a method on LLIntOffsetsExtractor
79 // because the fields whose offsets we're extracting are mostly private. So we make their
80 // classes friends with LLIntOffsetsExtractor, and include the header here, to get the C++
81 // compiler to kindly step aside and yield to our best intentions.
82 #include "LLIntDesiredOffsets.h"
83 return offsetExtractorTable;
90 // Out of an abundance of caution, make sure that LLIntOffsetsExtractor::dummy() is live,
91 // and the extractorTable is live, too.
92 printf("%p\n", JSC::LLIntOffsetsExtractor::dummy());