2 PASS Test animation name being empty.
3 FAIL Test a non-conflicting animation name. assert_equals: computedStyle2.animationName expected "myShorthandAnim" but got "none"
4 FAIL Test an animation name that is the same as a possible animation fill-mode. assert_equals: computedStyle2.animationName expected "forwards" but got "none"
5 FAIL Test an animation name that is the same as a possible animation direction. assert_equals: computedStyle2.animationName expected "normal" but got "none"
6 FAIL Test an animation name that is the same as a possible running state. assert_equals: computedStyle2.animationName expected "running" but got "none"