28 background-color: #00FF00;
33 <canvas id="canvas"></canvas>
34 <div id="overlay"><div id="follower"></div></div>
36 if (window.testRunner) {
37 testRunner.waitUntilDone();
40 var canvas = document.getElementById("canvas");
44 var ctx = canvas.getContext("2d");
45 ctx.fillStyle = "#FF0000";
47 var follower = document.getElementById("follower");
49 drawLoop = function() {
51 ctx.clearRect(0, 0, 300, 300);
52 ctx.fillRect(0, 0, 50, 50);
54 if (window.testRunner) {
55 testRunner.notifyDone();
59 window.setTimeout(drawLoop, 0);