2 ## Copyright 2009, The Android Open Source Project
4 ## Redistribution and use in source and binary forms, with or without
5 ## modification, are permitted provided that the following conditions
7 ## * Redistributions of source code must retain the above copyright
8 ## notice, this list of conditions and the following disclaimer.
9 ## * Redistributions in binary form must reproduce the above copyright
10 ## notice, this list of conditions and the following disclaimer in the
11 ## documentation and/or other materials provided with the distribution.
13 ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14 ## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 ## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 ## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17 ## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 ## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 ## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 ## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 ## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 LOCAL_PATH := $(call my-dir)
28 # Two ways to control which JS engine is used:
29 # 1. use JS_ENGINE environment variable, value can be either 'jsc' or 'v8'
30 # This is the preferred way.
31 # 2. if JS_ENGINE is not set, or is not 'jsc' or 'v8', this makefile picks
32 # up a default engine to build.
33 # To help setup buildbot, a new environment variable, USE_ALT_JS_ENGINE,
34 # can be set to true, so that two builds can be different but without
35 # specifying which JS engine to use.
37 # Read JS_ENGINE environment variable
38 JAVASCRIPT_ENGINE = $(JS_ENGINE)
40 ifneq ($(JAVASCRIPT_ENGINE),jsc)
41 ifneq ($(JAVASCRIPT_ENGINE),v8)
42 # No JS engine is specified, pickup the one we want as default.
43 ifeq ($(USE_ALT_JS_ENGINE),true)
44 JAVASCRIPT_ENGINE = v8
46 JAVASCRIPT_ENGINE = jsc
51 BASE_PATH := $(call my-dir)
54 # Define our module and find the intermediates directory
55 LOCAL_MODULE := libwebcore
56 LOCAL_MODULE_CLASS := STATIC_LIBRARIES
57 base_intermediates := $(call local-intermediates-dir)
59 # Using := here prevents recursive expansion
62 # We have to use bison 2.3
63 include $(BASE_PATH)/bison_check.mk
65 # Build our list of include paths. We include WebKit/android/icu first so that
66 # any files that include <unicode/ucnv.h> will include our ucnv.h first. We
67 # also add external/ as an include directory so that we can specify the real
68 # icu header directory as a more exact reference to avoid including our ucnv.h.
70 # Note that JavasCriptCore/ must be included after WebCore/, so that we pick up
74 $(LOCAL_PATH)/WebKit/android/icu \
76 external/icu4c/common \
78 external/libxml2/include \
80 external/skia/include/core \
81 external/skia/include/effects \
82 external/skia/include/images \
83 external/skia/include/ports \
84 external/skia/include/utils \
85 external/skia/src/ports \
86 external/sqlite/dist \
87 frameworks/base/core/jni/android/graphics
89 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
90 $(LOCAL_PATH)/WebCore \
91 $(LOCAL_PATH)/WebCore/accessibility \
92 $(LOCAL_PATH)/WebCore/css \
93 $(LOCAL_PATH)/WebCore/dom \
94 $(LOCAL_PATH)/WebCore/editing \
95 $(LOCAL_PATH)/WebCore/history \
96 $(LOCAL_PATH)/WebCore/history/android \
97 $(LOCAL_PATH)/WebCore/html \
98 $(LOCAL_PATH)/WebCore/html/canvas \
99 $(LOCAL_PATH)/WebCore/inspector \
100 $(LOCAL_PATH)/WebCore/loader \
101 $(LOCAL_PATH)/WebCore/loader/appcache \
102 $(LOCAL_PATH)/WebCore/loader/icon \
103 $(LOCAL_PATH)/WebCore/notifications \
104 $(LOCAL_PATH)/WebCore/page \
105 $(LOCAL_PATH)/WebCore/page/android \
106 $(LOCAL_PATH)/WebCore/page/animation \
107 $(LOCAL_PATH)/WebCore/platform \
108 $(LOCAL_PATH)/WebCore/platform/android \
109 $(LOCAL_PATH)/WebCore/platform/animation \
110 $(LOCAL_PATH)/WebCore/platform/graphics \
111 $(LOCAL_PATH)/WebCore/platform/graphics/android \
112 $(LOCAL_PATH)/WebCore/platform/graphics/network \
113 $(LOCAL_PATH)/WebCore/platform/graphics/skia \
114 $(LOCAL_PATH)/WebCore/platform/graphics/transforms \
115 $(LOCAL_PATH)/WebCore/platform/image-decoders \
116 $(LOCAL_PATH)/WebCore/platform/mock \
117 $(LOCAL_PATH)/WebCore/platform/network \
118 $(LOCAL_PATH)/WebCore/platform/network/android \
119 $(LOCAL_PATH)/WebCore/platform/sql \
120 $(LOCAL_PATH)/WebCore/platform/text \
121 $(LOCAL_PATH)/WebCore/plugins \
122 $(LOCAL_PATH)/WebCore/plugins/android \
123 $(LOCAL_PATH)/WebCore/rendering \
124 $(LOCAL_PATH)/WebCore/rendering/style \
125 $(LOCAL_PATH)/WebCore/storage \
126 $(LOCAL_PATH)/WebCore/workers \
127 $(LOCAL_PATH)/WebCore/xml
129 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
130 $(LOCAL_PATH)/WebKit/android \
131 $(LOCAL_PATH)/WebKit/android/WebCoreSupport \
132 $(LOCAL_PATH)/WebKit/android/jni \
133 $(LOCAL_PATH)/WebKit/android/nav \
134 $(LOCAL_PATH)/WebKit/android/plugins \
135 $(LOCAL_PATH)/WebKit/android/stl
137 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
138 $(LOCAL_PATH)/JavaScriptCore \
139 $(LOCAL_PATH)/JavaScriptCore/wtf \
140 $(LOCAL_PATH)/JavaScriptCore/wtf/unicode \
141 $(LOCAL_PATH)/JavaScriptCore/wtf/unicode/icu
143 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
144 $(base_intermediates)/WebCore/ \
145 $(base_intermediates)/WebCore/css \
146 $(base_intermediates)/WebCore/html \
147 $(base_intermediates)/WebCore/platform
149 ifeq ($(ENABLE_SVG), true)
150 LOCAL_C_INCLUDES := $(LOCAL_C_INCLUDES) \
151 $(LOCAL_PATH)/WebCore/platform/graphics/filters \
152 $(LOCAL_PATH)/WebCore/svg \
153 $(LOCAL_PATH)/WebCore/svg/animation \
154 $(LOCAL_PATH)/WebCore/svg/graphics \
155 $(LOCAL_PATH)/WebCore/svg/graphics/filters \
156 $(base_intermediates)/WebCore/svg
159 ifeq ($(JAVASCRIPT_ENGINE),v8)
160 # Include WTF source file.
162 LOCAL_PATH := $(BASE_PATH)/$d
163 intermediates := $(base_intermediates)/$d
164 include $(LOCAL_PATH)/Android.v8.wtf.mk
165 WEBKIT_SRC_FILES += $(addprefix $d/,$(LOCAL_SRC_FILES))
166 endif # JAVASCRIPT_ENGINE == v8
168 # Include source files for WebCore
170 LOCAL_PATH := $(BASE_PATH)/$d
171 JAVASCRIPTCORE_PATH := $(BASE_PATH)/JavaScriptCore
172 intermediates := $(base_intermediates)/$d
173 include $(LOCAL_PATH)/Android.mk
174 ifeq ($(JAVASCRIPT_ENGINE),jsc)
175 include $(LOCAL_PATH)/Android.jscbindings.mk
177 ifeq ($(JAVASCRIPT_ENGINE),v8)
178 include $(LOCAL_PATH)/Android.v8bindings.mk
180 WEBKIT_SRC_FILES += $(addprefix $d/,$(LOCAL_SRC_FILES))
181 LOCAL_C_INCLUDES += $(BINDING_C_INCLUDES)
183 # Include the derived source files for WebCore. Uses the same path as
185 include $(LOCAL_PATH)/Android.derived.mk
186 ifeq ($(JAVASCRIPT_ENGINE),jsc)
187 include $(LOCAL_PATH)/Android.derived.jscbindings.mk
189 ifeq ($(JAVASCRIPT_ENGINE),v8)
190 include $(LOCAL_PATH)/Android.derived.v8bindings.mk
193 # Redefine LOCAL_PATH here so the build system is not confused
194 LOCAL_PATH := $(BASE_PATH)
196 # Define our compiler flags
197 LOCAL_CFLAGS += -Wno-endif-labels -Wno-import -Wno-format
198 LOCAL_CFLAGS += -fno-strict-aliasing
199 LOCAL_CFLAGS += -include "WebCorePrefix.h"
200 LOCAL_CFLAGS += -fvisibility=hidden
202 ifeq ($(TARGET_ARCH),arm)
203 LOCAL_CFLAGS += -Darm
206 ifeq ($(ENABLE_SVG),true)
207 LOCAL_CFLAGS += -DENABLE_SVG=1
210 # Temporary disable SVG_ANIMATION.
211 ifeq ($(ENABLE_SVG_ANIMATION),true)
212 LOCAL_CFLAGS += -DENABLE_SVG_ANIMATION=1
215 ifeq ($(WEBCORE_INSTRUMENTATION),true)
216 LOCAL_CFLAGS += -DANDROID_INSTRUMENT
219 # LOCAL_LDLIBS is used in simulator builds only and simulator builds are only
221 LOCAL_LDLIBS += -lpthread -ldl
223 # Build the list of shared libraries
224 LOCAL_SHARED_LIBRARIES := \
237 ifeq ($(WEBCORE_INSTRUMENTATION),true)
238 LOCAL_SHARED_LIBRARIES += libhardware_legacy
241 # We have to use the android version of libdl when we are not on the simulator
242 ifneq ($(TARGET_SIMULATOR),true)
243 LOCAL_SHARED_LIBRARIES += libdl
246 # Build the list of static libraries
247 LOCAL_STATIC_LIBRARIES := libxml2
248 ifeq ($(JAVASCRIPT_ENGINE),v8)
249 LOCAL_STATIC_LIBRARIES += libv8
252 # Redefine LOCAL_SRC_FILES to be all the WebKit source files
253 LOCAL_SRC_FILES := $(WEBKIT_SRC_FILES)
255 # Define this for use in other makefiles.
256 WEBKIT_C_INCLUDES := $(LOCAL_C_INCLUDES)
257 WEBKIT_CFLAGS := $(LOCAL_CFLAGS)
258 WEBKIT_GENERATED_SOURCES := $(LOCAL_GENERATED_SOURCES)
259 WEBKIT_LDLIBS := $(LOCAL_LDLIBS)
260 WEBKIT_SHARED_LIBRARIES := $(LOCAL_SHARED_LIBRARIES)
261 WEBKIT_STATIC_LIBRARIES := $(LOCAL_STATIC_LIBRARIES)
263 # Build the library all at once
264 include $(BUILD_STATIC_LIBRARY)
266 ifeq ($(JAVASCRIPT_ENGINE),jsc)
267 # Now build libjs as a static library.
268 include $(CLEAR_VARS)
269 LOCAL_MODULE := libjs
270 LOCAL_LDLIBS := $(WEBKIT_LDLIBS)
271 LOCAL_SHARED_LIBRARIES := $(WEBKIT_SHARED_LIBRARIES)
272 LOCAL_STATIC_LIBRARIES := $(WEBKIT_STATIC_LIBRARIES)
273 LOCAL_CFLAGS := $(WEBKIT_CFLAGS)
274 # Include source files for JavaScriptCore
276 LOCAL_PATH := $(BASE_PATH)/$d
277 LOCAL_MODULE_CLASS := STATIC_LIBRARIES
278 # Cannot use base_intermediates as this is a new module
279 intermediates := $(call local-intermediates-dir)
280 include $(LOCAL_PATH)/Android.mk
281 # Redefine LOCAL_SRC_FILES with the correct prefix
282 LOCAL_SRC_FILES := $(addprefix $d/,$(LOCAL_SRC_FILES))
283 # Use the base path to resolve file names
284 LOCAL_PATH := $(BASE_PATH)
285 # Append jsc intermediate include paths to the WebKit include list.
286 LOCAL_C_INCLUDES := $(WEBKIT_C_INCLUDES) \
288 $(intermediates)/parser \
289 $(intermediates)/runtime \
291 include $(BUILD_STATIC_LIBRARY)
292 endif # JAVASCRIPT_ENGINE == jsc
294 # Now build the shared library using only the exported jni entry point. This
295 # will strip out any unused code from the entry point.
296 include $(CLEAR_VARS)
297 # if you need to make webcore huge (for debugging), enable this line
298 #LOCAL_PRELINK_MODULE := false
299 LOCAL_MODULE := libwebcore
300 LOCAL_LDLIBS := $(WEBKIT_LDLIBS)
301 LOCAL_SHARED_LIBRARIES := $(WEBKIT_SHARED_LIBRARIES)
302 LOCAL_STATIC_LIBRARIES := libwebcore $(WEBKIT_STATIC_LIBRARIES)
303 ifeq ($(JAVASCRIPT_ENGINE),jsc)
304 LOCAL_STATIC_LIBRARIES += libjs
306 LOCAL_LDFLAGS := -fvisibility=hidden
307 LOCAL_CFLAGS := $(WEBKIT_CFLAGS)
308 LOCAL_C_INCLUDES := $(WEBKIT_C_INCLUDES)
309 LOCAL_PATH := $(BASE_PATH)
310 include $(BUILD_SHARED_LIBRARY)