2010-11-11 Alejandro G. Castro <alex@igalia.com>
[WebKit-https.git] / ANGLE / ChangeLog
1 2010-11-03  Darin Adler  <darin@apple.com>
2
3         Updated Xcode projects by opening them with Xcode 3.2.4.
4         Updated svn:ignore for Xcode projects.
5
6         * ANGLE.xcodeproj: Added property svn:ignore.
7         * ANGLE.xcodeproj/project.pbxproj: Updated with Xcode 3.2.4.
8         * src/build_angle.xcodeproj: Added property svn:ignore.
9         * src/build_angle.xcodeproj/project.pbxproj: Updated with Xcode 3.2.4.
10
11 2010-09-01  Zhenyao Mo  <zmo@google.com>
12
13         Reviewed by Kenneth Russell.
14
15         Roll ANGLE under webkit to r402
16         https://bugs.webkit.org/show_bug.cgi?id=45004
17
18         * ANGLE.xcodeproj/project.pbxproj:
19         * include/GLES2/gl2ext.h:
20         * include/GLSLANG/ResourceLimits.h: Removed.
21         * include/GLSLANG/ShaderLang.h:
22         * src/compiler/BaseTypes.h:
23         (getPrecisionString):
24         (getBasicString):
25         (IsSampler):
26         (getQualifierString):
27         * src/compiler/Initialize.cpp:
28         (BuiltInConstants):
29         (IdentifyBuiltIns):
30         * src/compiler/Initialize.h:
31         * src/compiler/InitializeDll.cpp:
32         (InitProcess):
33         (DetachProcess):
34         (InitThread):
35         (DetachThread):
36         * src/compiler/InitializeDll.h:
37         * src/compiler/InitializeParseContext.h:
38         * src/compiler/Intermediate.cpp:
39         (GetHigherPrecision):
40         (TIntermediate::addBinaryMath):
41         (TIntermediate::setAggregateOperator):
42         (TIntermediate::addComma):
43         (TIntermediate::postProcess):
44         (TIntermBinary::promote):
45         (CompareStruct):
46         * src/compiler/OutputGLSL.cpp:
47         (TOutputGLSL::writeFunctionParameters):
48         (TOutputGLSL::visitUnary):
49         (TOutputGLSL::visitBranch):
50         * src/compiler/OutputHLSL.cpp:
51         (sh::OutputHLSL::header):
52         (sh::OutputHLSL::visitBinary):
53         (sh::OutputHLSL::visitAggregate):
54         (sh::OutputHLSL::handleExcessiveLoop):
55         (sh::OutputHLSL::addConstructor):
56         * src/compiler/ParseHelper.cpp:
57         (TParseContext::constructorErrorCheck):
58         (TParseContext::samplerErrorCheck):
59         (TParseContext::paramErrorCheck):
60         (TParseContext::findFunction):
61         (TParseContext::executeInitializer):
62         (TParseContext::addConstructor):
63         (TParseContext::addConstStruct):
64         (FreeParseContextIndex):
65         (GetGlobalParseContext):
66         * src/compiler/PoolAlloc.h:
67         (TPoolAllocator::tHeader::tHeader):
68         (pool_allocator::allocate):
69         (pool_allocator::deallocate):
70         * src/compiler/ShaderLang.cpp:
71         (ShInitialize):
72         (ShFinalize):
73         (ShInitBuiltInResource):
74         * src/compiler/SymbolTable.cpp:
75         (TType::getStructSize):
76         * src/compiler/SymbolTable.h:
77         (TVariable::setQualifier):
78         * src/compiler/Types.h:
79         (TType::TType):
80         (TType::getBasicType):
81         (TType::setBasicType):
82         (TType::getPrecision):
83         (TType::setPrecision):
84         (TType::getQualifier):
85         (TType::setQualifier):
86         (TType::getNominalSize):
87         (TType::setNominalSize):
88         (TType::isMatrix):
89         (TType::setMatrix):
90         (TType::isArray):
91         (TType::getArraySize):
92         (TType::setArraySize):
93         (TType::getMaxArraySize):
94         (TType::setMaxArraySize):
95         (TType::clearArrayness):
96         (TType::setArrayInformationType):
97         (TType::getArrayInformationType):
98         (TType::isVector):
99         (TType::isScalar):
100         (TType::setStruct):
101         (TType::getTypeName):
102         (TType::setTypeName):
103         (TType::isField):
104         (TType::getFieldName):
105         (TType::setFieldName):
106         (TType::getBasicString):
107         (TType::getPrecisionString):
108         (TType::getQualifierString):
109         * src/compiler/glslang.l:
110         * src/compiler/glslang.y:
111         * src/compiler/intermediate.h:
112         (TIntermNode::getLine):
113         (TIntermNode::setLine):
114         (TIntermTyped::getAsTyped):
115         (TIntermTyped::setType):
116         (TIntermTyped::getType):
117         (TIntermTyped::getTypePointer):
118         (TIntermTyped::getBasicType):
119         (TIntermTyped::getQualifier):
120         (TIntermTyped::getPrecision):
121         (TIntermTyped::getNominalSize):
122         (TIntermTyped::isMatrix):
123         (TIntermTyped::isArray):
124         (TIntermTyped::isVector):
125         (TIntermTyped::isScalar):
126         (TIntermTyped::getBasicString):
127         (TIntermTyped::getQualifierString):
128         (TIntermSymbol::getId):
129         (TIntermSymbol::getSymbol):
130         (TIntermOperator::setOp):
131         (TIntermBinary::setLeft):
132         (TIntermBinary::setRight):
133         (TIntermBinary::getLeft):
134         (TIntermBinary::getRight):
135         (TIntermUnary::setOperand):
136         (TIntermUnary::getOperand):
137         (TIntermAggregate::getAsAggregate):
138         (TIntermAggregate::getSequence):
139         (TIntermAggregate::setName):
140         (TIntermAggregate::getName):
141         (TIntermAggregate::setUserDefined):
142         (TIntermAggregate::isUserDefined):
143         (TIntermAggregate::getQualifier):
144         (TIntermAggregate::setOptimize):
145         (TIntermAggregate::setDebug):
146         (TIntermSelection::getCondition):
147         (TIntermSelection::getTrueBlock):
148         (TIntermSelection::getFalseBlock):
149         (TIntermSelection::getAsSelectionNode):
150         * src/compiler/parseConst.cpp:
151         (TConstTraverser::TConstTraverser):
152         * src/compiler/preprocessor/atom.c:
153         (InitAtomTable):
154         * src/compiler/preprocessor/atom.h:
155         * src/compiler/preprocessor/compile.h:
156         * src/compiler/preprocessor/cpp.c:
157         * src/compiler/preprocessor/cpp.h:
158         * src/compiler/preprocessor/cppstruct.c:
159         * src/compiler/preprocessor/memory.c:
160         * src/compiler/preprocessor/memory.h:
161         * src/compiler/preprocessor/parser.h:
162         * src/compiler/preprocessor/preprocess.h:
163         * src/compiler/preprocessor/scanner.c:
164         * src/compiler/preprocessor/scanner.h:
165         * src/compiler/preprocessor/slglobals.h:
166         * src/compiler/preprocessor/symbols.c:
167         (NewSymbol):
168         * src/compiler/preprocessor/symbols.h:
169         * src/compiler/preprocessor/tokens.c:
170         (RecordToken):
171         * src/compiler/preprocessor/tokens.h:
172         * src/libEGL/Display.cpp:
173         (egl::Display::Display):
174         (egl::Display::initialize):
175         (egl::Display::terminate):
176         (egl::Display::createDevice):
177         (egl::Display::createWindowSurface):
178         (egl::Display::createContext):
179         (egl::Display::getMultiSampleSupport):
180         (egl::Display::getCompressedTextureSupport):
181         * src/libEGL/Display.h:
182         * src/libEGL/Surface.cpp:
183         (egl::Surface::Surface):
184         (egl::Surface::resetSwapChain):
185         (egl::Surface::getWindowHandle):
186         (egl::Surface::writeRecordableFlipState):
187         (egl::Surface::applyFlipState):
188         (egl::Surface::releaseRecordedState):
189         (egl::Surface::checkForWindowResize):
190         (egl::Surface::swap):
191         * src/libEGL/Surface.h:
192         * src/libEGL/libEGL.cpp:
193         * src/libEGL/libEGL.vcproj:
194         * src/libGLESv2/Blit.cpp:
195         (gl::Blit::setVertexShader):
196         (gl::Blit::setPixelShader):
197         (gl::Blit::setFormatConvertShaders):
198         * src/libGLESv2/Buffer.cpp:
199         (gl::Buffer::Buffer):
200         * src/libGLESv2/Buffer.h:
201         * src/libGLESv2/Context.cpp:
202         (gl::Context::Context):
203         (gl::Context::~Context):
204         (gl::Context::makeCurrent):
205         (gl::Context::markAllStateDirty):
206         (gl::Context::getReadFramebufferHandle):
207         (gl::Context::getDrawFramebufferHandle):
208         (gl::Context::getRenderbufferHandle):
209         (gl::Context::getArrayBufferHandle):
210         (gl::Context::setVertexAttribState):
211         (gl::Context::createBuffer):
212         (gl::Context::createProgram):
213         (gl::Context::createShader):
214         (gl::Context::createTexture):
215         (gl::Context::createRenderbuffer):
216         (gl::Context::deleteBuffer):
217         (gl::Context::deleteShader):
218         (gl::Context::deleteProgram):
219         (gl::Context::deleteTexture):
220         (gl::Context::deleteRenderbuffer):
221         (gl::Context::getBuffer):
222         (gl::Context::getShader):
223         (gl::Context::getProgram):
224         (gl::Context::getTexture):
225         (gl::Context::getRenderbuffer):
226         (gl::Context::getReadFramebuffer):
227         (gl::Context::getDrawFramebuffer):
228         (gl::Context::bindArrayBuffer):
229         (gl::Context::bindElementArrayBuffer):
230         (gl::Context::bindTexture2D):
231         (gl::Context::bindTextureCubeMap):
232         (gl::Context::bindReadFramebuffer):
233         (gl::Context::bindDrawFramebuffer):
234         (gl::Context::bindRenderbuffer):
235         (gl::Context::useProgram):
236         (gl::Context::setFramebufferZero):
237         (gl::Context::setRenderbufferStorage):
238         (gl::Context::getFramebuffer):
239         (gl::Context::getArrayBuffer):
240         (gl::Context::getElementArrayBuffer):
241         (gl::Context::getCurrentProgram):
242         (gl::Context::getTexture2D):
243         (gl::Context::getTextureCubeMap):
244         (gl::Context::getSamplerTexture):
245         (gl::Context::getFloatv):
246         (gl::Context::getIntegerv):
247         (gl::Context::getQueryParameterInfo):
248         (gl::Context::applyRenderTarget):
249         (gl::Context::applyState):
250         (gl::Context::applyIndexBuffer):
251         (gl::Context::readPixels):
252         (gl::Context::clear):
253         (gl::Context::finish):
254         (gl::Context::flush):
255         (gl::Context::supportsShaderModel3):
256         (gl::Context::getMaxSupportedSamples):
257         (gl::Context::getNearestSupportedSamples):
258         (gl::Context::supportsCompressedTextures):
259         (gl::Context::detachBuffer):
260         (gl::Context::detachTexture):
261         (gl::Context::detachFramebuffer):
262         (gl::Context::detachRenderbuffer):
263         (gl::Context::getIncompleteTexture):
264         (gl::Context::initExtensionString):
265         (gl::Context::blitFramebuffer):
266         * src/libGLESv2/Context.h:
267         (gl::AttributeState::AttributeState):
268         * src/libGLESv2/Framebuffer.cpp:
269         (gl::Framebuffer::Framebuffer):
270         (gl::Framebuffer::~Framebuffer):
271         (gl::Framebuffer::lookupRenderbuffer):
272         (gl::Framebuffer::setColorbuffer):
273         (gl::Framebuffer::setDepthbuffer):
274         (gl::Framebuffer::setStencilbuffer):
275         (gl::Framebuffer::detachTexture):
276         (gl::Framebuffer::detachRenderbuffer):
277         (gl::Framebuffer::getRenderTargetSerial):
278         (gl::Framebuffer::getRenderTarget):
279         (gl::Framebuffer::getDepthStencil):
280         (gl::Framebuffer::getDepthbufferSerial):
281         (gl::Framebuffer::getStencilbufferSerial):
282         (gl::Framebuffer::getColorbuffer):
283         (gl::Framebuffer::getDepthbuffer):
284         (gl::Framebuffer::getStencilbuffer):
285         (gl::Framebuffer::getColorbufferHandle):
286         (gl::Framebuffer::getDepthbufferHandle):
287         (gl::Framebuffer::getStencilbufferHandle):
288         (gl::Framebuffer::hasStencil):
289         (gl::Framebuffer::isMultisample):
290         (gl::Framebuffer::completeness):
291         (gl::DefaultFramebuffer::DefaultFramebuffer):
292         (gl::Framebuffer::getSamples):
293         (gl::DefaultFramebuffer::completeness):
294         * src/libGLESv2/Framebuffer.h:
295         * src/libGLESv2/Program.cpp:
296         (gl::Program::Program):
297         (gl::Program::~Program):
298         (gl::Program::attachShader):
299         (gl::Program::detachShader):
300         (gl::Program::linkVaryings):
301         (gl::Program::link):
302         (gl::Program::unlink):
303         (gl::Program::release):
304         (gl::Program::addRef):
305         (gl::Program::getRefCount):
306         (gl::Program::getDxViewportLocation):
307         * src/libGLESv2/Program.h:
308         * src/libGLESv2/RefCountObject.cpp: Added.
309         (gl::RefCountObject::RefCountObject):
310         (gl::RefCountObject::~RefCountObject):
311         (gl::RefCountObject::addRef):
312         (gl::RefCountObject::release):
313         (gl::RefCountObjectBindingPointer::set):
314         * src/libGLESv2/RefCountObject.h: Added.
315         (gl::RefCountObject::id):
316         (gl::RefCountObjectBindingPointer::RefCountObjectBindingPointer):
317         (gl::RefCountObjectBindingPointer::~RefCountObjectBindingPointer):
318         (gl::RefCountObjectBindingPointer::get):
319         (gl::RefCountObjectBindingPointer::id):
320         (gl::RefCountObjectBindingPointer::operator ! ):
321         (gl::BindingPointer::set):
322         (gl::BindingPointer::get):
323         (gl::BindingPointer::operator -> ):
324         * src/libGLESv2/Renderbuffer.cpp:
325         (gl::Renderbuffer::Renderbuffer):
326         (gl::Renderbuffer::~Renderbuffer):
327         (gl::Renderbuffer::isColorbuffer):
328         (gl::Renderbuffer::isDepthbuffer):
329         (gl::Renderbuffer::isStencilbuffer):
330         (gl::Renderbuffer::getRenderTarget):
331         (gl::Renderbuffer::getDepthStencil):
332         (gl::Renderbuffer::getWidth):
333         (gl::Renderbuffer::getHeight):
334         (gl::Renderbuffer::getFormat):
335         (gl::Renderbuffer::getD3DFormat):
336         (gl::Renderbuffer::getSerial):
337         (gl::Renderbuffer::setStorage):
338         (gl::RenderbufferStorage::RenderbufferStorage):
339         (gl::RenderbufferStorage::~RenderbufferStorage):
340         (gl::RenderbufferStorage::isColorbuffer):
341         (gl::RenderbufferStorage::isDepthbuffer):
342         (gl::RenderbufferStorage::isStencilbuffer):
343         (gl::RenderbufferStorage::getRenderTarget):
344         (gl::RenderbufferStorage::getDepthStencil):
345         (gl::RenderbufferStorage::getWidth):
346         (gl::RenderbufferStorage::getHeight):
347         (gl::RenderbufferStorage::setSize):
348         (gl::RenderbufferStorage::getFormat):
349         (gl::RenderbufferStorage::getD3DFormat):
350         (gl::RenderbufferStorage::getSamples):
351         (gl::RenderbufferStorage::getSerial):
352         (gl::RenderbufferStorage::issueSerial):
353         (gl::Colorbuffer::Colorbuffer):
354         (gl::Colorbuffer::isColorbuffer):
355         (gl::Colorbuffer::getRedSize):
356         (gl::Colorbuffer::getGreenSize):
357         (gl::Colorbuffer::getBlueSize):
358         (gl::Colorbuffer::getAlphaSize):
359         (gl::DepthStencilbuffer::DepthStencilbuffer):
360         (gl::DepthStencilbuffer::~DepthStencilbuffer):
361         (gl::DepthStencilbuffer::isDepthbuffer):
362         (gl::DepthStencilbuffer::isStencilbuffer):
363         (gl::DepthStencilbuffer::getDepthSize):
364         (gl::DepthStencilbuffer::getStencilSize):
365         (gl::DepthStencilbuffer::getDepthStencil):
366         (gl::Depthbuffer::Depthbuffer):
367         (gl::Depthbuffer::~Depthbuffer):
368         (gl::Depthbuffer::isDepthbuffer):
369         (gl::Depthbuffer::isStencilbuffer):
370         (gl::Stencilbuffer::Stencilbuffer):
371         (gl::Stencilbuffer::~Stencilbuffer):
372         (gl::Stencilbuffer::isDepthbuffer):
373         (gl::Stencilbuffer::isStencilbuffer):
374         * src/libGLESv2/Renderbuffer.h:
375         (gl::Renderbuffer::getStorage):
376         * src/libGLESv2/ResourceManager.cpp: Added.
377         (gl::ResourceManager::ResourceManager):
378         (gl::ResourceManager::~ResourceManager):
379         (gl::ResourceManager::addRef):
380         (gl::ResourceManager::release):
381         (gl::ResourceManager::createBuffer):
382         (gl::ResourceManager::createShader):
383         (gl::ResourceManager::createProgram):
384         (gl::ResourceManager::createTexture):
385         (gl::ResourceManager::createRenderbuffer):
386         (gl::ResourceManager::deleteBuffer):
387         (gl::ResourceManager::deleteShader):
388         (gl::ResourceManager::deleteProgram):
389         (gl::ResourceManager::deleteTexture):
390         (gl::ResourceManager::deleteRenderbuffer):
391         (gl::ResourceManager::getBuffer):
392         (gl::ResourceManager::getShader):
393         (gl::ResourceManager::getTexture):
394         (gl::ResourceManager::getProgram):
395         (gl::ResourceManager::getRenderbuffer):
396         (gl::ResourceManager::setRenderbuffer):
397         (gl::ResourceManager::checkBufferAllocation):
398         (gl::ResourceManager::checkTextureAllocation):
399         (gl::ResourceManager::checkRenderbufferAllocation):
400         * src/libGLESv2/ResourceManager.h: Added.
401         * src/libGLESv2/Shader.cpp:
402         (gl::Shader::Shader):
403         (gl::Shader::addRef):
404         (gl::Shader::release):
405         (gl::Shader::getRefCount):
406         (gl::Shader::parseVaryings):
407         (gl::VertexShader::VertexShader):
408         (gl::FragmentShader::FragmentShader):
409         * src/libGLESv2/Shader.h:
410         * src/libGLESv2/Texture.cpp:
411         (gl::Texture::Image::Image):
412         (gl::Texture::Texture):
413         (gl::Texture::getBlitter):
414         (gl::Texture::selectFormat):
415         (gl::Texture::loadImageData):
416         (gl::Texture::loadAlphaImageData):
417         (gl::Texture::loadLuminanceImageData):
418         (gl::Texture::loadLuminanceAlphaImageData):
419         (gl::Texture::loadRGBUByteImageData):
420         (gl::Texture::loadRGB565ImageData):
421         (gl::Texture::loadRGBAUByteImageData):
422         (gl::Texture::loadRGBA4444ImageData):
423         (gl::Texture::loadRGBA5551ImageData):
424         (gl::Texture::loadBGRAImageData):
425         (gl::Texture::createSurface):
426         (gl::Texture::setImage):
427         (gl::Texture::setCompressedImage):
428         (gl::Texture::subImage):
429         (gl::Texture::subImageCompressed):
430         (gl::Texture2D::Texture2D):
431         (gl::Texture2D::getFormat):
432         (gl::Texture2D::setCompressedImage):
433         (gl::Texture2D::subImage):
434         (gl::Texture2D::subImageCompressed):
435         (gl::Texture2D::copyImage):
436         (gl::Texture2D::copySubImage):
437         (gl::Texture2D::isCompressed):
438         (gl::Texture2D::getColorbuffer):
439         (gl::TextureCubeMap::TextureCubeMap):
440         (gl::TextureCubeMap::getFormat):
441         (gl::TextureCubeMap::setCompressedImage):
442         (gl::TextureCubeMap::subImage):
443         (gl::TextureCubeMap::subImageCompressed):
444         (gl::TextureCubeMap::isCompressed):
445         (gl::TextureCubeMap::copyImage):
446         (gl::TextureCubeMap::copySubImage):
447         (gl::TextureCubeMap::getColorbuffer):
448         (gl::Texture::TextureColorbufferProxy::addRef):
449         (gl::Texture::TextureColorbufferProxy::release):
450         (gl::Texture::TextureColorbufferProxy::getWidth):
451         (gl::Texture::TextureColorbufferProxy::getHeight):
452         (gl::Texture::TextureColorbufferProxy::getFormat):
453         * src/libGLESv2/Texture.h:
454         * src/libGLESv2/libGLESv2.cpp:
455         * src/libGLESv2/libGLESv2.def:
456         * src/libGLESv2/libGLESv2.vcproj:
457         * src/libGLESv2/main.h:
458         * src/libGLESv2/utilities.cpp:
459         (gl::ComputeCompressedPitch):
460         (gl::ComputeCompressedSize):
461         (gl::IsCompressed):
462         (gl::ComputePixelSize):
463         (gl::CheckTextureFormatType):
464         (es2dx::ConvertRenderbufferFormat):
465         (es2dx::GetSamplesFromMultisampleType):
466         (es2dx::GetMultisampleTypeFromSamples):
467         * src/libGLESv2/utilities.h:
468
469 2010-08-17  Chris Marrin  <cmarrin@apple.com>
470
471         Unreviewed.
472
473         Moved previous link error fix to Base.xcconfig.
474
475         * ANGLE.xcodeproj/project.pbxproj:
476         * Configurations/Base.xcconfig:
477
478 2010-08-17  Chris Marrin  <cmarrin@apple.com>
479
480         Unreviewed.
481
482         Got rid of link errors in WebCore.
483
484         Changed GCC_INLINES_ARE_PRIVATE_EXTERN to YES and
485         GCC_SYMBOLS_PRIVATE_EXTERN to NO to match WebCore
486         flags.
487
488         * ANGLE.xcodeproj/project.pbxproj:
489
490 2010-08-04  Kenneth Russell  <kbr@google.com>
491
492         Reviewed by Dimitri Glazkov.
493
494         Update ANGLE to r352
495         https://bugs.webkit.org/show_bug.cgi?id=43500
496
497         Updated ANGLE to r352 (July 26, 2010). Built WebKit to test.
498
499         * include/GLSLANG/ShaderLang.h:
500         * src/compiler/Initialize.cpp:
501         (BuiltInFunctionsCommon):
502         (BuiltInFunctionsVertex):
503         (BuiltInFunctionsFragment):
504         (StandardUniforms):
505         (DefaultPrecisionVertex):
506         (DefaultPrecisionFragment):
507         (BuiltInConstants):
508         (TBuiltIns::initialize):
509         (IdentifyBuiltIns):
510         * src/compiler/Initialize.h:
511         (TBuiltIns::getBuiltInStrings):
512         * src/compiler/OutputGLSL.cpp:
513         (TOutputGLSL::visitSelection):
514         * src/compiler/ShHandle.h:
515         (TCompiler::getLanguage):
516         (TCompiler::getSpec):
517         (TCompiler::getSymbolTable):
518         (TCompiler::getInfoSink):
519         * src/compiler/ShaderLang.cpp:
520         (InitializeSymbolTable):
521         (GenerateBuiltInSymbolTable):
522         (ShInitialize):
523         (ShConstructCompiler):
524         (ShFinalize):
525         (ShCompile):
526         * src/compiler/SymbolTable.h:
527         (TSymbolTable::atBuiltInLevel):
528         (TSymbolTable::atGlobalLevel):
529         (TSymbolTable::push):
530         (TSymbolTable::getGlobalLevel):
531         (TSymbolTable::currentLevel):
532         * src/libGLESv2/Shader.cpp:
533         (gl::Shader::Shader):
534         (gl::Shader::compileToHLSL):
535
536 2010-08-03  Mark Rowe  <mrowe@apple.com>
537
538         Rubber-stamped by Adele Peterson.
539
540         Remove some unnecessary files from the ANGLE tree.
541
542         * src/compiler/tools/COPYING.bison: Removed.
543         * src/compiler/tools/COPYING.flex: Removed.
544         * src/compiler/tools/README: Removed.
545         * src/compiler/tools/bison.hairy: Removed.
546         * src/compiler/tools/bison.simple: Removed.
547
548 2010-08-03  Mark Rowe  <mrowe@apple.com>
549
550         Rubber-stamped by Adele Peterson.
551
552         Clean up the ANGLE Xcode project.
553
554         Main changes include:
555         • Adding a Production configuration.
556         • Modifying the library name from libangle.a to libANGLE.a.
557         • Installing the headers in a subdirectory of /usr/local/include to avoid polluting the top-level directory.
558         • Generating derived sources in to the built products directory so they're saved along with the symroot.
559         • Switching to using .xcconfig files for maximum cleanliness.
560
561         * ANGLE.xcodeproj/project.pbxproj:
562         * Configurations/ANGLE.xcconfig: Added.
563         * Configurations/Base.xcconfig: Added.
564         * Configurations/DebugRelease.xcconfig: Added.
565
566 2010-08-02  Paul Sawaya  <psawaya@apple.com>
567
568         Reviewed by Adele Peterson.
569
570         Add ANGLE library to WebKit. From the repository (http://angleproject.googlecode.com) as of July 22.
571         https://bugs.webkit.org/show_bug.cgi?id=42789
572